﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
namespace Miao
{
    [StaticConstructorOnStartup]
    public class MultipleGraphDefModExtension : DefModExtension
    {
        public GraphicData graphicData;
    }
}
